"Students are engaged when they are asked to be creative and use new technologies". This idea has come from 10 pts which are gathered from group discussion in the class.I learned Web 2.0 has a feature such as user-oriented, user-centered, or etc. Users can create or re-create(remix) or CO-create the contents for knowledge share.
I thought it could be occurred especially when users are blogging, publishing, or posting a video like Youtube.
What I want to make here is that I did not have any idea about users create own podcast for sharing in education settings till I read the article for this week.
I listen to Podcast often to practice English listening. Podcast is simple content deliver and it allows me to listen any time. Some podcasting include video so I even learn in fun way.In education, usually students download the contents from the web and listen to them individually. It is quiet simple and passive learning. However, one of the article of this week shows the different way of using podcasting.
The article addresses that Podcasting can provide a great way both to represent and to modify new ideas. Moreover, through individual or group, ideas can be represented "realistically" through the use of various media and published in a public space. There, attention is given to content, and students have relevancy, and connection with learning outcomes. Additionally, the instructor can provide more authentic assessment through the activities.
The article shows one example of user-created podcasting. Students create own podcasts in fieldwork. I suppose it is interesting way of using. Students may want to compare one to another and students voice can be more powerful than instructor's voice.
Ruth Reynard (2008, June). Podcasting in Instruction: Moving beyond the Obvious. T.H.E. Journal. http://campustechnology.com/articles/64433/
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You said when various media is used for learning, student's attention is given to content. However, people say some media distracts student's focus on learning contents. There have been lot of controversies about educational game and tv in terms of academic learning time. Can you share your perspective?
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